EXPLORING THE WORLD OF ELDEN RING… AND BEYOND

Monthly Digest – All Our November 2025 Posts in A Nutshell

Welcome back, Tarnished wanderers and fellow Nightfarers! Let’s talk about November 2025 – a month where we were apparently struck by some kind of late-autumn malaise or pre-winter blues, because we only managed to produce four articles. Four!

That’s roughly one article per week, which is either admirably consistent or embarrassingly lazy depending on how charitable you’re feeling.

In our defense, November kept us busy. Between grinding through Nightreign’s brutal hunts, exploring what Elden Ring Reforged 2.0 brought to the table, checking out a completely different action RPG for once, and diving deep into the tragic lore of insect-adjacent Spirit Ashes, we’d like to think quality trumped quantity. Or maybe we just got distracted. Both can be true.

But hey, four solid articles is better than zero, right? We covered major mod updates, upcoming DLC expansions, a free-to-play Wuxia adventure that isn’t trying to kill you quite as enthusiastically as FromSoft games do, and one deeply philosophical examination of what happens when you summon the spirits of people who became flies. You know, the usual stuff.

So grab your favorite beverage, settle in, and let’s recap what November had to offer. Whether you missed these the first time around or just want a quick refresher before December’s chaos begins, we’ve got you covered. Here’s everything we wrote when we weren’t, you know, actually playing these games instead of writing about them.

Elden Ring Reforged 2.0: Full Multiplayer and New Content

Remember when you thought you were done with the Lands Between? Yeah, we all did. But here comes Elden Ring Reforged 2.0 to pull us back in with something we’ve been desperately craving: actual working multiplayer in a massive overhaul mod.

This isn’t your typical “we tweaked some numbers” mod update. The Reforged team dropped full online functionality – co-op, invasions, messages, duels, the whole package – running on dedicated servers. You can finally experience this sprawling overhaul with friends instead of feeling like the last Tarnished alive. And before you ask: yes, it includes seamless co-op, because nobody enjoys those constant disconnections that make vanilla co-op feel like FromSoft’s idea of a joke.

But wait, there’s more! Update 2.0 adds The Serpentine Depths, a completely new dungeon beneath Mount Gelmir that digs into Rykard’s backstory (because apparently regular Rykard wasn’t disturbing enough). You’ll also find new weapons, fresh Prince of Death spells for your inner edgelord, additional Spirit Ashes, and surprises scattered throughout areas you thought you knew.

The mod’s philosophy remains anti-meta: thousands of careful adjustments designed to make exploration actually rewarding instead of just following some YouTuber’s “OP build in 30 minutes” guide. They’ve hand-placed meaningful loot everywhere, improved the camera for those nightmarish giant boss fights, and added difficulty options so everyone from casual players to masochists can find their sweet spot.

Nearly a million downloads later, Reforged 2.0 proves some of us will never truly escape the Lands Between. And honestly? We’re okay with that.

Nightreign’s Forsaken Hollows: What You Need to Know

Thought you’d mastered Limveld’s three-day gauntlet? Cute. FromSoftware heard you were getting comfortable and decided December 4, 2025 needed more suffering in your life. The Forsaken Hollows expansion is coming, and it’s packing enough new nightmares to remind you why we keep crawling back to these games despite the emotional damage.

First up: two new Nightfarers join the roster. The Scholar brings big brain energy with tactical observation skills and magical artillery, perfect for players who actually think before charging in (so, not us). The Undertaker combines strength and faith to absolutely demolish everything while channeling divine fury – because nothing says “holy warrior” like launching yourself into the air and pancaking cosmic horrors.

But here’s the real headline: Knight Artorias is back, baby. Yes, that Artorias. The legendary Abysswalker from Dark Souls returns to ruin your day in new and exciting ways. The trailer also confirms Shadow of the Erdtree bosses are joining the party, including the Divine Beast Dancing Lion and a fresh abomination called The Dreglord – basically consciousness given to battle wounds, because regular enemies weren’t traumatic enough.

The new Great Hollow event transforms Limveld into a corrupted underground nightmare filled with cursed crystals and exotic ruins. It’s essentially FromSoftware’s greatest hits album in DLC form, celebrating their entire catalog of pain while your co-op squad scrambles to survive.

For $15, you get expanded variety, beloved classic encounters, and environmental chaos that keeps every run fresh. Pre-order before December 3 for bonus goodies. Time to dust off those communication emotes and coordinate with your squad – this hollow won’t explore itself, and we’re definitely dying multiple times figuring it out.

Where Winds Meet: A Wuxia Epic Launching Nov 14

So you’ve died to Malenia for the 500th time and need something different before you throw your controller through the nearest window? Let us introduce you to Where Winds Meet, launching November 14, 2025—a free-to-play Wuxia action RPG that takes Sekiro’s parry-heavy combat and actually lets you breathe between deflections.

Set in tenth-century China, this open-world adventure drops you into 20+ regions with over 10,000 NPCs in the capital alone who actually remember when you rob them (consequences, imagine that). You’ll master classic Wuxia weapons – swords, spears, rope darts, and yes, even combat umbrellas – while learning 12 Martial Arts sets and 40+ Mystic Arts. The kicker? You can equip two weapons simultaneously and switch mid-combat, because why limit yourself to one way of making enemies regret their life choices?

Here’s the thing: this isn’t trying to be Dark Souls with a Chinese setting. The developers explicitly tuned difficulty somewhere between Elden Ring and Ghost of Tsushima, with optional parry assist for those of us whose reaction times peaked in 2009. Boss fights can still wreck you in seconds, but the stamina system won’t punish you for breathing wrong.

Beyond combat, you can pursue professions like healer or merchant, ignore the main quest entirely, or just fish while watching shadow puppet shows. The Qinggong movement system lets you wall-run and glide like you’re in an actual Wuxia film, making traversal genuinely fun.

Did we mention it’s completely free with cosmetic-only monetization? 108GB download aside, there’s zero excuse not to try this when it drops. Sometimes we all need a break from dying repeatedly to the same boss – might as well look stylish doing parkour instead.

The Mostly Reliable Guide: Man-Fly Ashes – Be(e) Alert

Ever looked at a Spirit Ash and thought “this raises way too many ethical questions for a Tuesday”? Welcome to Man-Fly Ashes, where we summon the spectral remains of three former hornsent who got the universe’s worst case of “turning into a fly” and were apparently relieved when the transformation finished. Yeah, their lives were that bad before becoming disease-ridden bug people.

For 29 FP – a number apparently selected after consulting fruit bowls and confused entomologists – you get three buzzing buddies with a tactical formation: two attack from the air with all the grace of someone who discovered wings about 45 minutes ago, while the third hangs back spitting poison at enemies. It’s either sophisticated military strategy or they just can’t agree on anything. We’re leaning toward the latter.

These things are genuinely useful for poison damage and can actually reach flying enemies your sword demonstrably cannot, which counts as tactical utility when you’re not busy having an existential crisis about summoning transformed humans. They thrive in filth (naturally, they’re from the Village of Flies), have the durability of a biscuit in tea, and are weak to fire if you need to put them out of their misery.

The pros: three summons for one, aerial mobility, actual poison support. The cons: watching former people fight as insects, questionable ethics, that disturbing buzzing sound, and absolutely zero dinner party invitations.

They’re rated 7.2 on the “Probably Shouldn’t Have Swatted That” scale – technically useful, occasionally effective, and perpetually disturbing. Deploy them when poison matters and you’ve made peace with what you’ve become as a person. Side effects include excessive swatting motions and sudden vegetarianism.

Wrapping Up November

And there you have it – our entire November output in one convenient package. Four articles that somehow managed to cover multiplayer mods, co-op expansions, Wuxia adventures, and the philosophical implications of summoning bug people. Not bad for a month where we were clearly running on diminished motivation and seasonal mood swings.

December’s looking considerably more active, especially with The Forsaken Hollows having dropped on the 4th. We’ll be diving back into Limveld, probably dying repeatedly to Artorias while our co-op partners question our life choices, and generally returning to our usual content schedule. Assuming winter doesn’t hit us with another case of the blues, of course.

Thanks for sticking with us through our slower month. If you enjoyed these summaries, go check out the full articles – they’ve got all the details, strategies, and existential crises we couldn’t fit into 250 words. And if you’ve got thoughts, suggestions, or just want to commiserate about our shared gaming struggles, you know where to find us.

Stay sharp out there, Tarnished. The Lands Between – and apparently every other realm FromSoft-adjacent – aren’t getting any easier.



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