EXPLORING THE WORLD OF ELDEN RING… AND BEYOND

Elden Ring Patch 1.14: A Quick Summary of the Latest Changes

Greetings, fellow Tarnished! The lands between have shifted once again with the arrival of Elden Ring’s latest patch, version 1.14. Grab your flask of crimson tears and settle in as we delve into the most significant changes in this quick summary that will affect your journey through the Realm of Shadow.

The Final Boss Gets a Makeover

First things first, let’s address the elephant in the room โ€“ or should I say, the final boss in the Erdtree? The mysterious last encounter of the “SHADOW OF THE ERDTREE” DLC, the Promised Consort, has undergone some serious renovations:

  • Radahn now has a new opening act, changing up its initial action pattern.
  • Some of its attacks have been nerfed, dealing less damage and stamina damage.
  • The range of certain non-weapon attacks has been reduced.
  • Visual clarity has been improved for some attack effects.

In short, it seems FromSoftware wants you to “git gud” without throwing your controller through the screen!

PvP Balance: Nerfs and Tweaks Galore

For all you invasion enthusiasts and duel aficionados, the PvP landscape is shifting:

  • Backhand Blades and Spears have had their dual-wield damage reduced against other players.
  • The Pata weapon’s damage has been decreased in PvP.
  • Say goodbye to those cheesy headshot animations from the Spread Crossbow and Scattershot Throw skill.

General Combat: Faster, Stronger, Better

The general combat flow is getting a significant overhaul:

  • Many weapon types now have faster uncharged heavy attacks. Time to mix up those combos!
  • Hand-to-Hand Arts and Colossal Swords got some love with increased damage and speed respectively.
  • Shields are now more effective at blocking physical attacks.

Equipment, Weapon Arts and Spells: The Buffening

Several weapon arts and spells have received substantial buffs:

  • Rellanaโ€™s Cameo Talisman has gotten a huge boost in increasing the damage enhancement – could be around a 45% increase.
  • “Light” and “Darkness” skills are now faster.
  • “Dynastic Sickleplay” is more stamina-efficient and packs a bigger punch.
  • “Moon-and-Fire Stance” got buffed across the board.
  • Incantations like “Aspects of the Crucible: Thorns” and “Divine Bird Feathers” are now more potent.

Bug Fixes: Squashing Those Pesky Glitches

Last but not least, a plethora of bugs have been fixed. From invisible attacks to terrain-clipping skills, FromSoftware has been busy exterminating these digital pests.

In Conclusion

Patch 1.14 brings a mix of nerfs, buffs, and quality-of-life improvements that should freshen up both PvE and PvP experiences, as it aims to improve overall gameplay balance and enhance certain underused weapons and skills. Whether you’re a seasoned Elden Lord or a fresh Tarnished, these changes are sure to shake up your gameplay.

So, fellow adventurers, it’s time to update your game, dust off your favorite weapon, and dive back into the Lands Between. Who knows what new strategies and builds will emerge from these changes? The only way to find out is to play!

Check out the complete Patch Notes at Bandai Namco and maybe take a look at our article The Ever-Changing Dance of Elden Ring: How FromSoftware Keeps Us on Our Toes as it perfectly meets the subject.

Remember, in Elden Ring, every death is a lesson, and with this patch, there might be a few new lessons to learn. Happy hunting, Tarnished!



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