Alright, Tarnished! Time to dive into what FromSoftware has cooked up for us in this latest Nightreign patch. Version 1.02.1 just dropped, and while it’s not a massive overhaul, there are some juicy changes that’ll definitely impact your next co-op sessions.

The Big Winner: Storm Ruler Buffs
Storm Ruler received multiple performance improvements, and honestly, it was about time! Here’s what changed:
- Faster charge time for the storm effect – no more standing around like a sitting duck while you power up
- Increased blade speed when you unleash that devastating attack
- Boosted damage even when you’re not fully charged with storm energy
What this means for you: Storm Ruler just became significantly more viable in both PvE encounters against those nasty Everdark Sovereigns and in general combat. You’ll spend less time vulnerable while charging, and even your basic swings pack more punch. This is a clear buff that should make the weapon much more appealing for your loadout.
Quality of Life & Bug Massacre
The patch tackles a laundry list of annoying bugs that were probably driving you crazy:
Combat & Performance Fixes
- Fixed guard effects not activating properly for certain guard actions – your defensive gameplay should feel more consistent now
- Resolved target lock issues with eggs/insects when using Duchess’s “Finale” Ultimate Art
- Fixed framerate drops during battles with Everdark Sovereigns “Caligo, Miasma of Night” and “Maris, Fathom of Night” – those epic boss fights should run smoother
- Fixed a bug where using dropped items would prevent any actions other than moving and camera operation – this could have been absolutely game-breaking if you got stuck unable to attack or use abilities!
- Fixed the Executor’s relic effect “While Character Skill is active, unlocking use of cursed sword restores HP” not activating under certain conditions – crucial for Executor builds relying on that HP restoration
Flask & Relic Fixes
- Fixed Flask healing issues when equipped with ally-healing relics – crucial for co-op players who were missing out on self-heals
- Corrected relic sorting and equipping problems in the Relic Rites menu
Display & UI Fixes
- Fixed “Extended Spell Duration” showing incorrect effect values – important for spell builds to know their actual duration bonuses
- Fixed certain Passive Effects displaying wrong colors – while cosmetic, this helps with visual clarity
The Sneaky Nerf Alert
Here’s one change that might sting a bit: they fixed the “Frostbite Produces a Mist of Frost” passive effect that was dealing higher damage than intended. If you’ve been relying on this for extra DPS, you’ll notice the difference. It’s technically a nerf, though it sounds like it was unintentionally overpowered to begin with.
Network & Stability Improvements
For those of you who love spamming sorceries and incantations (we see you, mage builds), the patch fixes performance degradation and network stability issues caused by continuous spell casting. Your co-op partners will thank you for not lagging out their sessions anymore!
PS5 Players Get Special Attention
PlayStation 5 users get a specific fix for UI disappearing and potential game crashes – a critical stability improvement that should make your experience much smoother.
Bottom Line
This patch is all about polish and making your Nightreign experience less frustrating. While Storm Ruler users are the clear winners here, everyone benefits from the stability improvements and bug fixes. The frostbite damage reduction is the only real nerf, but it sounds like it needed to happen.
Time to jump back in and test out that buffed Storm Ruler – those Everdark Sovereigns won’t know what hit them!
โฆ and donโt forget to check out our otherย Nightreign articlesย as well!

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